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- "The Buddy System For DeluxePaint IV"
-
- Thank You for Purchasing & Supporting The Buddy System Tutorial Series!
-
- The Buddy System represents a unique kind of interactive education. It is
- designed for all types of users, from novice to advanced, as a source for
- instant, insightful and useful information.
-
- Please take a few moments to read the following text in order to become
- well acquainted with the Buddy System's operation and features.
-
- The most effective way to learn computer applications is to learn WHILE ON
- A COMPUTER and to practice as you learn. Books, manuals and videotapes
- exist to help with the learning process but above all, nothing works better
- than actual "hands-on" training.
-
- The Buddy System accesses a tremendous amount of information through an
- easy to use, point and click interface. This interface, along with speech
- narration and concise text descriptions, gives to you a functional and
- enjoyable learning system in a truly hands-on format.
-
- QUICK START
-
- Once loaded, You can toggle back and forth between DeluxePaint IV and the
- The Buddy System's help interface by pressing Alt-HELP. With the Buddy
- System interface visible, you will be able select an item from the menus or
- the toolbox gadgets. These menus and gadgets are arranged as they are in
- DeluxePaint so that you can get help the same way you would get to a
- particular menu or gadget. You can display the Topic Index by going into
- the Buddy System menu and selecting the "Index Of Topics" menu item or you
- can press the Help key twice. Pressing any character key, during help
- mode, will also display the Topic Index. Finally, you can enter a search
- word or phrase, by pressing the spacebar. This will search the index for
- the closest match and display the related text.
-
- HYPERTEXT
-
- All text in the Buddy System is displayed through a "Hypertext" interface.
- Certain words in one text file may have direct links to information within
- other text files. Clicking on a linked word, will take you directly into
- the text file, directly to the information it is linked to. In this manner
- you can continuously follow your idea flow when particular words spark your
- interest. More importantly, when you are searching for a particular topic
- or definition, this linking capability allows you to quickly get to the
- information you need without having to read through excessive amounts of
- text. This will tremendously increase your productivity and understanding
- of DeluxePaint IV and your Amiga.
-
- To avoid getting lost in the shuffle of jumping between multiple text files
- and topics, We have provided some helpful functions. These are available
- through buttons along the bottom of the text window, or through keyboard
- equivalents.
- SEE ->`Interface.pic`
-
- "LAST READ" (or the BACKSPACE key)
-
- This function redisplays the most previous text file that was presented.
- For instance, if you find that a certain word did not take you where you
- needed to go, click the LAST READ Button or press the backspace key to get
- back to the last text file you read. This function is available while you
- are viewing text in a window or whenever the HelpDisk pointer icon is
- displayed.
-
- "SET MARK" (or the TAB key)
-
- This function works like a bookmark. By clicking SET MARK or pressing the
- TAB key, while a text file is displayed, you are marking the current text
- file to you can get back to it at a later time, with the GOTO MARK function.
- Only one text file is marked at a time; each time you select SET MARK or
- press TAB, the current text becomes the marked text.
-
- "GOTO MARK" (or the RETURN key)
-
- Jumps immediately into the text file marked by the SET MARK button or
- the TAB key. By default, the first text file you read is bookmarked until
- you select SET MARK or press the TAB with another file. This function is
- available while you are viewing text in a window or whenever the Help Disk
- pointer icon is displayed.
-
- By using the SET MARK & GOTO MARK functions, you can mark a topic location,
- peruse through as many other text files that you need for additional
- information. You will always be able to return to the same marked location
- immediately!
-
- "SEARCH" Button (or the SPACEBAR)
-
- SEARCH displays a text requester where you can enter a topic or keyword to
- look for. If the topic is found you will be taken directly into the
- associated text file. SEARCH attempts to find the word or phrase in the
- current text, after the current location. If a match is found, the text
- will become highlighted for visibility. If there is no match in the
- current text, the Topic Index is searched. If a match is found there, then
- the related text will be displayed. Otherwise the Topic Index will be
- displayed. If possible, the new text file will be positioned at the
- reference location and the associated information will be highlighted.
-
- "REPEAT" Button (or the ACCENT/TILDE key - above TAB)
-
- REPEAT will continue searching for the last word that was entered in the
- Search requester, or clicked in the text display. The current Search link
- is displayed in the title bar of the text window. Searching proceeds
- forward through the current text. If no further matches are found, then
- the Topic Index will be displayed.
-
- "CLEAR" Button (or the DELETE key)
-
- CLEAR will erase the current search word (displayed in the Title bar of the
- window). This prevents the interface from highlighting any further matches.
-
- A-Z: Pressing a letter from A-Z will display the Topic Index
- requester, positioned alphabetically in the list, according
- to the letter you pressed. This function is available
- whenever the Help Disk pointer icon is displayed.
-
- ESC: Exits the text display. Pressing again, exits HELP MODE.
-
- PICTURES
-
- Some text files may provide access to demonstration pictures. This is
- indicated by a highlighted name ending in ".pic". You can also select
- Picture List from the Topic Index, to display a listing of all available
- pictures.
-
- VISUAL DEMONSTRATIONS
-
- The most unique part of the Buddy System is the Visual Demonstrations.
- Nothing is more helpful than the ability to see a particular function being
- performed or applied directly. The Buddy System uses a unique presentation
- method. Procedures are demonstrated by temporarily taking over the
- computer and replaying a previously recorded demonstration created by a
- live instructor. Visual Demonstrations are available within certain text
- files and are indicated by the phrase:
-
- DEMONSTRATION AVAILABLE: <DemoName>
-
- Just click on the highlighted demonstration name, to present it. At
- important points within the demonstration, text captioning is provided to
- give more thorough explanations of the visual actions.
-
- Additionally, the Buddy System's Narrator will vocalize the captions, as
- they are being displayed, using the Amiga's speech synthesis capability.
- The Narrator can be turned on or off (and adjusted) by selecting Adjust
- Narrator from the first menu during HELP MODE.
-
-
- PAUSING DEMONSTRATIONS
-
- Demonstrations can be paused by pressing the spacebar during playback. The
- status display will inform you when pause mode is activated. Press the
- spacebar again to restart the demo. In some demonstrations, pausing may not
- be immediate.
-
- ABORTING DEMONSTRATIONS
-
- Demonstrations can be aborted by pressing the ESCAPE key during playback.
-
- DEMONSTRATION INITIALIZATION SEQUENCE
-
- Each demonstration has a Set Up or initialization sequence performed before
- it actually begins (and after it has completed). This is to ensure proper
- playback of the demonstration by defaulting certain program settings.
- During this time it is important that you stand by and not interfere with
- the process by using the mouse or keyboard.
-
- PRECAUTIONS
-
-
- WARNING: Certain Public Domain Screen Blankers & Mouse Accelerators
- may conflict with the Buddy System's demonstrations due to
- the nature of the playback process. Demonstrations are
- pre-recorded mouse & keyboard sequences that can be thrown
- off by programs that affect mouse movement. So, to make
- sure the demonstrations play correctly, disable any mouse
- acceleration. A3000 owners should not have the acceleration
- feature activated in their Input Preferences. Also, Make
- sure Mouse Speed = 1.
-
- In order for the demonstrations to work correctly, DeluxePaint must
- be running in the following Screen Format:
-
- Lo-Res, Overscan OFF, 32 Colors, NTSC, & Load All
-
- Additionally, DeluxePaint should be loaded by the Buddy System,
- rather than loaded separatedly. In other words, let the Buddy System
- load DeluxePaint for you. This makes sure that the default
- directories for some demonstrations are correct.
-
- SAVE YOUR WORK! The demonstrations paint on an actual DeluxePaint
- screen and can alter anything you have currently created. Make sure
- you save important work before going into any demonstration.
-
- * A requester appears before proceeding with a demonstration.
- Additionally, a requester appears to ask if you want to perform the
- Set Up sequence before the actual demonstration.
-
- The purpose of the Set Up procedure is to reset DeluxePaint as
- close as possible to its default state - as when it was first
- started. This makes sure that certain requesters and menus are set
- to conditions that the visual demonstrations are expecting. This
- is particularly important after you have been experimenting or
- practicing with DPaint. Otherwise, some demonstrations may not
- work correctly.
-
- Therefore you can bypass the Set Up procedure if you have not been
- doing excessive interaction in DeluxePaint. For example, if you
- are just viewing demonstrations you can bypass the Set Up and get
- directly to a demonstration without delay.
-
- If a demonstration appears to be malfunctioning, abort it with the
- ESC and restart it - this time letting the Set Up procedure perform.
-
-
- PRACTICING
-
- The advantage of using the Buddy System is that you can learn so much by
- exploring the Hypertext information and watching the demonstrations.
- However, as we keep saying, there is still nothing better than hands-on
- training. With the Buddy System, you are given the opportunity to practice
- the examples you read and watch. Since, the interface coexists with
- DeluxePaint IV, you can jump back and forth between the help interface and
- DeluxePaint IV very easily. This lets you try out the concepts that are
- presented, for yourself. You will be able to quickly reinforce your
- knowledge through practicing, and you will achieve a understanding of the
- important fundamentals. So, practice!
-
- ...
-
-
- BSDP4 TOOL TYPES
-
- The BSDP4 program icon uses the following Tool Types to configure the Buddy
- System interface. Here's each Tool Type with its default value listed:
-
-
- TEXT=Text
-
- This is the directory path for the Buddy System's text files.
-
- PICTURES=Pictures
-
- The path for Picture Files.
-
- STANDARD=BSDP4_2:Standard or STANDARD=Standard (harddrives)
-
- The path for the Standard Lesson Demonstration files.
-
- ADVANCED=Advanced
-
- The path for the Advanced Lesson Demonstration files.
-
-
- NARRATOR=ON
-
- Enables (ON) or Disables (OFF) speech narration during the
- demonstrations. This can also be changed with the Adjust Narrator
- menu item.
-
- HELPKEY=5F
-
- The hexadecimal value for the key to activate help mode (5F = Help)
-
- QUALIFIER=ALT
-
- One of four possible values, to set a key required for activating
- help. In other words, this key must be pressed along with the
- specified help key. The default is ALT-HELP. This is provided so
- that you can change the key combination if it interferes with another
- operation you have running.
-
- AMIGA /* Right Amiga */
- ALT /* Right Alt */
- SHIFT /* Right Shift */
- NONE /* no qualifier*/
-
- You can also set: QUALIFIER=AMIGA, QUALIFIER=ALT, or QUALIFIER=SHIFT.
- For example, if HELPKEY=5F and QUALIFIER=AMIGA, then you must press
-
- Right Amiga AND Help, to activate help mode.
-
- RMB=OFF
-
- Enables (ON) or Disables (OFF), the activation of Help mode with
- a Right Mouse button double-click.
-
- INTERFACE=OFF
-
- Activates (ON) or Deactivates (OFF) the Buddy System immediately
- after it has loaded. I.E. With, INTERFACE=ON, The Buddy System
- is loaded and ready to run without the normal start-up displays.
- This lets you incorporate the Buddy System into your
- Startup-Sequence or WBStartup drawer.
-
-
- PRIORITY=60
-
- Input handler priority value. Enables you to change the Buddy
- Systems priority if some other program is interfering with its
- proper operation (i.e. Public Domain Mouse Accelerators or Screen
- Blankers, etc.).
- ...
-
- Now that you have been properly introduced to the Buddy System, it's time
- to use it! Click the right mouse button now to display the Index of Topics.
-
- ENJOY AND LEARN!
-
-